Checklist

4 of 4 complete
  • Combat-time loot opening and content refresh populate usable grid/list controls and revoke stale input.
  • Skills navigation, editing, suggestions, resets, confirmations and saving remain usable in combat with native validation.
  • Regression mutations, full client/graphics suites and Lua Native AOT validation pass; record live-game limitations.
  • NCU additions, removals, overflow scrolling and physical cancellation work during combat without Lua remapping.
Project
engines
Kind
Bug
Task ID
tsk_y7rdt5anrz
Updated