Checklist

0 of 3 complete
  • Measure actual carried-light contribution ranges and compare a single wearer with a crowded overlapping-light scene using a controlled diagnostic.
  • Implement and verify a source-specific accumulation policy preserving weak-light response, color, continuity and carried-light shadow semantics without changing the HDR display transform.
  • Pass client/shader and relevant GPU regressions; obtain user visual approval for crowded overlap and single-light usefulness in a dark location.
Project
engines
Kind
Bug
Task ID
tsk_upgqr5cpmn
Updated