Checklist

3 of 5 complete
  • Verify environmental-sound semantics in original binaries and installed data: district/area fields, emitter records, SBF timed graphs, activation, spatialization and teardown; document unknowns.
  • Expose validated typed global/chunk/room environmental-sound definitions through existing playfield parsing and transforms, with corpus and malformed-data tests.
  • Extend shared audio graph/runtime support for bounded authored timed ambience without duplicating decoding, asset indexing, backend ownership or volume/lifecycle logic.
  • Integrate a C# environmental-audio director with authoritative player zone/room/world state, visibility and generation-safe reset; verify stable activation and retirement.
  • Pass deterministic, installed-corpus, audible AO comparison, lifecycle/performance, regression, build and available native/AOT validation; record remaining platform/device gaps.
Project
engines
Kind
Feature
Task ID
tsk_dtpk9a2xmd
Updated