Checklist

5 of 5 complete
  • Establish Wear parity cases using real layout/input: tabs, anatomical slots and empty targets, equipment transactions, tooltips/inspection, selection and ammo/availability.
  • Implement the Wear XML/Lua package with shared window/cell patterns, Lua-owned tabs and visuals, and a thin typed native fact/resource adapter over existing equipment/input models.
  • Integrate Wear with native window persistence, Escape/session lifecycle and equipment interaction feedback; verify stale gestures, tooltip release and script-failure teardown.
  • Remove the C# Wear presenter and legacy layout route; retain shared native helpers needed by other windows and update affected package documentation/tests.
  • Pass red/green behavior regressions, client/graphics validation, warnings-as-errors build and Lua/generator/native/AOT checks including Wear component coverage; review rendered/live behavior and record unavailable platform/fixture checks.
Project
engines
Kind
Feature
Task ID
tsk_6ncx5xnkgb
Updated